> For the complete documentation index, see [llms.txt](https://samthagawd.gitbook.io/samthegawd/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://samthagawd.gitbook.io/samthegawd/overview/buffs.md).

# Buffs

<mark style="color:red;">**Standing AAA (Regular)**</mark>

* Adjusted cancel timing, comes out as fast as possible.

This buff is one of the biggest, it allows regular Mitsuru to chain <mark style="color:red;">**auto combo**</mark> into B Coup giving her a hard knockdown and <mark style="color:red;">**safe jump**</mark> off almost any 5A hit.

<mark style="color:red;">**Auto Combo (Shadow)**</mark>

* 2-4th hits have less recovery, 5th hit can be canceled into sweep.

This buff makes shadow Mitsuru's auto combo <mark style="color:red;">**flow**</mark> better and feel more intuitive.

<mark style="color:red;">**Standing B**</mark>

* Reduced recovery.
* Does not push back opponent on hit.

<mark style="color:red;">**Crouching B**</mark>

* Head invul begins earlier.

This buff is extremely important, because it now allows Mitsuru's to wait a bit longer before using her 2B to play more <mark style="color:red;">**reactionary**</mark> which fits her gameplan.

<mark style="color:red;">**Crouching B (Charged)**</mark>

* Launches opponent on ground hit.

Possibly the BIGGEST buff she has gotten this patch, it allows Mitsuru to get confirm Midscreen an Corner <mark style="color:red;">**meterlessly**</mark> that she could only dream of before.

<mark style="color:red;">**Jumping B (Charged)**</mark>

* Forces opponent into crouching state on ground hit.

<mark style="color:red;">**All Out Attack**</mark>

* Autoguard starts up faster.
* Counter hit state shortened.

<mark style="color:red;">**Ground Throw**</mark>

* Increased hitstun of all hits except the last.
* Increased blowback on hit.
* No longer pushes Mitsuru away in the corner.

<mark style="color:red;">**B Coup Droit**</mark>

* Faster startup.
* Charged version recovery reduced.

This change along with the auto combo change enables the auto combo B Coup combo for  Regular Mitsuru.

<mark style="color:red;">**SB Coup Droit**</mark>

* Faster startup.

<mark style="color:red;">**Tentarafoo**</mark>

* Faster startup on all versions.
* Can be comboed into. 2nd hit floats opponent upwards instead of away.

Probably the second if not the <mark style="color:red;">**biggest buff**</mark> Mitsuru got in this patch is the cancel of first hit tentarafoo. This cancel allows Mitsuru to <mark style="color:red;">**meterlessly**</mark> combo into Mabufudyne, significantly increasing her damage and comeback potential.

<mark style="color:red;">**Bufula**</mark>

* Projectile durability increased. Fatal Recovery state removed.

<mark style="color:red;">**D Bufula**</mark>

* Appears away from Mitsuru and moves towards her.

<mark style="color:red;">**SB Bufula**</mark>

* Starts near Mitsuru and moves away from her.
