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  • 🇫🇷P4AU 2.5 Mitsuru Guide
  • Overview
    • Summary
      • Regular or Shadow
    • Buffs
    • Nerfs
    • FAQ
  • Notable Moves
    • Normals
      • 5A
      • 5B
      • 2B
      • Sweep
      • j.A
      • j.B
      • 5/2/j./D
    • Specials
      • Coup Droit
      • Bufula
    • Supers
      • Myriad Arrows
      • Mabufudyne
  • Neutral
    • Pokes
      • 5A
      • j.A
      • 2B
    • Counter-Pokes
      • 5B
      • Sweep
      • 5/2/j./D
    • Range
  • Offense
    • Pressure
      • Stagger
      • Mixup
        • Instant Overhead
        • Strike/Throw
    • Combos
      • Midscreen
        • Standing
        • Crouching
        • Fatal Counter
        • Whip Combos
      • Corner
        • Standing
        • Crouching
        • Fatal Counter
        • Throw Combos
    • Shadow Combos
      • Midscreen
        • Standing
        • Fatal Counter
      • Corner
        • Standing
        • Crouching
        • Throw Combos
    • Okizeme
      • Marin Karin
      • Safe Jump
      • Bufula
  • Defense
    • Blocking
    • Reversals
  • Extra
    • Matchups
      • Winning
      • Even
      • Losing
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  1. Defense

Reversals

PreviousBlockingNextMatchups

Last updated 3 years ago

While Mitsuru's abare is lacking her defense is made up for by her strong reversals.

It's important to note that though her reversals are strong, over utilizing them is risky.

Her reversals consist of:

  • Getsu'ei (DP) : Mitsuru definitely has one of the strongest DPs in the game, there isn't anything that makes it special; however, there isn't any glaring weakness with her dp. It's 360 degree 10 frame reversal will full invincibility on startup.

  • Guard Cancel : While guard cancel is a universal mechanic, Mitsuru in specific has a really strong one since the hitbox on hers is so huge. This is important because when characters are trying to pressure Mitsuru from a safe range, her Guard Cancel is typically still going to be a threat unlike almost every other character in the game.

  • Myriad Arrows : This is going to be Mitsuru's metered reversal super. Mainly used over Getsu'ei if you want to gamble on a reversal for more damage, or you want to Super > OMC to force your turn. This option is especially strong on since she can conver raw Myraid arrows into 6k+ damage.

Shadow Mitsuru