> For the complete documentation index, see [llms.txt](https://samthagawd.gitbook.io/samthegawd/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://samthagawd.gitbook.io/samthegawd/notable-moves/normals/5b.md).

# 5B

![](/files/bLxnh5vEfqynt3mKnSxB)

![Punish and Mixup Tool](/files/9uSD6oKeAjjUY6XyksZs)

* A hop attack that has <mark style="color:red;">**invincibility**</mark> to both lows and <mark style="color:red;">**grounded throws**</mark>, making it a strong component of Mitsuru's [strike/throw](/samthegawd/offense/pressure/mixup/strike-throw.md) mixup game.
* May be directed backwards or forwards for better positioning before the attack comes out.
* May hold the button to charge the attack and increase damage and hitstun.
* Fatal Counters. Mitsuru's <mark style="color:red;">**best**</mark> standard punish. Charged 5B (also written as \[5B]) crumples the opponent on counter-hit, allowing for high-damage follow-up combos.
* May be forward dash-cancelled. When dash-cancelled, 5B is -3 while \[5B] is +4.
* \[5B] can be cancelled into most other moves after frame 20.
