Shadow Combos
The Sauce
Last updated
The Sauce
Last updated
The shadow combos may seem like a mess, but the combos for shadow might be better thought of as examples of what is possible since Mitsuru has many different things she can do to go into shadow Frenzy and what she can do while in it. She has a lot of high damage combos off any starter and various amounts of meter.
To simplify Mitsuru's combo theory you can think about it like this:
Midscreen :
2[B] > [2]8D > [4]6C > Mabufudyne/Frenzy
5AA > 6B > Frenzy > Microdash Auto Combo > [4]6B > [4]6D > Mabufudyne
Throw (11 Hits) > Frenzy > 2[B] > 6[B] > Sweep > [4]6B > [4]6D > Mabufudyne
Jump back j.B > Frenzy > Auto Combo > [4]6B > [4]6D > Mabufudyne
5DD > 2DD > Frenzy > Sweep > [4]6B > [4]6D > Mabufudyne | Burst Safe
Corner :
Combo Filler > AoA~D > [2]8D > [4]6C > Mabufudyne/Frenzy
This section is going to broken into Shadow Frenzy Filler examples for varying amounts of meter. The two section will be Shadow Frenzy Cancel for when you cancel a move into Shadow Frenzy mid combo and for Raw Frenzy when you cancel tentarafoo into mabufudyne then Raw activate.
Shadow Frenzy Cancel :
Raw Frenzy :
: 27 Meter gives you enough to immediately cancel into Mabufudyne then SB Myriad Arrows. This is most useful in corner combos at really low meter.
: With 78 Meter you have enough shadow frenzy to fit in a Mabufudyne into A Myriad Arrows, then finish the combo with an SB Myriad Arrows.
: The last value will be 90 and above where you will be able to fit Mabufudyne and two SB Myriad Arrows in a combo for huge damage.
: This route is really useful as it preserves burst and gives plenty damage, With 51 meter you have the 50 to cancel into Mabufudyne and with 1 meter you are still able to fit in a SB Myriad arrows for good damage.
: One of the most signature routes for shadow is her 100 meter raw frenzy route, which gives her a portion of her burst back and the ability to do Mabufudyne into double myriad arrows still.